OPENTTD 64 BIT GRAPHICS CODE
The issue here is simply if theres disassembled code in the finished product or not. Please do not buy that "clone" shit that the project has been spouting. OpenTTD is currently the same, just a game engine.
OPENTTD 64 BIT GRAPHICS FREE
Now FreeCraft has been started anew as Stratagus with many changes to the gameplay for their own game Battle of Survival and it is called a free game engine. Maybe the OpenTTD project should change the name too when they have the new graphics completed. Only then was Blizzard entitled to send a cease & desist letter because it evolved to a separate game and thus a competitor to WarCraft II, while infringing on the trademark. The best example I could think of was FreeCraft, which started as a reverse-engineered game engine but then added their own graphics and levels. You can not call it a remake or a separate game as long as it does not have its own graphics, those are mutually exclusive. It can be argued that it is a mod, since it modifies the gameplay only, while depending on the graphics of the "actual game", although it usually is the other way around.
OPENTTD 64 BIT GRAPHICS MOD
If this game doesn't fit that category, and it doesn't, as it is not a mod in any shape or form, should we remove it from that category? Born Acorn 16:53, 1 April 2006 (UTC) It was an automated move because the category before was deleted. Preceding unsigned comment added by 62.143.116.201 ( talk) 16:57, 22 January, 2005 (UTC) Because the other category was deleted via WP:CfD.
Why was the category changed from "Fanmade computer game remakes and sequels" to "Computer game mods"? OpenTTD definately is not a mod, it's a remake of the original and even though it requires the original data files, a seperate game. And it certainly wouldn't be worth it's own wikipedia article. I was in fact contemplating on writing something about it in the actual article, but I am not quite sure if it's related enough. However, nothing more of them has been heard ever since (which was somewhere in late April 2004: Related TT-Forums thread) I just thought it was worth mentioning. The source code was never released (it was meant to be released under the GPL when it was finished) because they said they might decide to finish it later on. However, when OpenTTD was released, it appears the two developers lost their motivation and decided to work on a different - undisclosed (as far as I am aware) - project. Chirea Mircea ( talk) 00:10, 27 June 2008 (UTC) Shortly before the first version of OpenTTD was made public, two people were also working on a rewrite of TT, named TTSD (Transport Tycoon Superdeluxe) and later on TTU (Transport Ultimate, but the second T was left in the abbreviation as a reference to TTD), supposedly without any disassembling of the original executable. Darklock ( talk) 15:49, (UTC) That person isn't him. Kiand 10:47, 8 November 2005 (UTC) He appears to be quite active on Wikipedia as Ludde23. Tue Nov 8 11:27:Īsk the original coder, Ludvig Strigeus - it was. Is that so? I would be interested in your source stating that the game has been ported using a disassembly of the TTD binaries. Then I presume that the legality of samba, for example, is questionable also. It should be noted that the legality of OpenTTD is questionable, since its code is written based on a disassembly of the original Transport Tycoon Deluxe executable. 13 Removal of listing of versions numbers.7 Side notes about original TTD graphics and music.